	// Set the clock's font face:
	var myClass = "mainText";
								
	// Set the width of the clock (in pixels):
	var mywidth = 300;

	// Display the time in 24 or 12 hour time?
	// 0 = 24, 1 = 12
	var my12_hour = 0;

	// How often do you want the clock updated?
	// 0 = Never, 1 = Every Second, 2 = Every Minute
	// If you pick 0 or 2, the seconds will not be displayed
	var myupdate = 2;

	// Display the date?
	// 0 = No, 1 = Yes
	var DisplayDate = 1;

/////////////// END CONFIGURATION /////////////////////////
///////////////////////////////////////////////////////////

// Global varibale definitions:

	var dn = "";
	var mn = "th";
	var old = "";

// The following arrays contain data which is used in the clock's
// date function. Feel free to change values for Days and Months
// if needed (if you wanted abbreviated names for example).
	var DaysOfWeek = new Array(7);
		DaysOfWeek[0] = "Sunday";
		DaysOfWeek[1] = "Monday";
		DaysOfWeek[2] = "Tuesday";
		DaysOfWeek[3] = "Wednesday";
		DaysOfWeek[4] = "Thursday";
		DaysOfWeek[5] = "Friday";
		DaysOfWeek[6] = "Saturday";

	var MonthsOfYear = new Array(12);
		MonthsOfYear[0] = "January";
		MonthsOfYear[1] = "February";
		MonthsOfYear[2] = "March";
		MonthsOfYear[3] = "April";
		MonthsOfYear[4] = "May";
		MonthsOfYear[5] = "June";
		MonthsOfYear[6] = "July";
		MonthsOfYear[7] = "August";
		MonthsOfYear[8] = "September";
		MonthsOfYear[9] = "October";
		MonthsOfYear[10] = "November";
		MonthsOfYear[11] = "December";

// This array controls how often the clock is updated,
// based on your selection in the configuration.
	var ClockUpdate = new Array(3);
		ClockUpdate[0] = 0;
		ClockUpdate[1] = 1000;
		ClockUpdate[2] = 60000;


// The main part of the script:
	
	function show_clock() {
		//if (old == "die") { return; }
	
	// Get all our date variables:
		var Digital = new Date();
		var year = Digital.getFullYear();
		var day = Digital.getDay();
		var mday = Digital.getDate();
		var month = Digital.getMonth();
		var hours = Digital.getHours();
		
		//month = MonthsOfYear[month]

		var minutes = Digital.getMinutes();
		var seconds = Digital.getSeconds();

	// Fix the "mn" variable if needed:
		if (mday == 1) { mn = "st"; }
		else if (mday == 2) { mn = "nd"; }
		else if (mday == 3) { mn = "rd"; }
		else if (mday == 21) { mn = "st"; }
		else if (mday == 22) { mn = "nd"; }
		else if (mday == 23) { mn = "rd"; }
		else if (mday == 31) { mn = "st"; }

	// Set up the hours for either 24 or 12 hour display:
		if (my12_hour) {
			dn = "AM";
			if (hours > 12) { dn = "PM"; hours = hours - 12; }
			if (hours == 0) { hours = 12; }
		} else {
			dn = "";
		}
		if (9 >= minutes) { minutes = "0"+minutes; }
		if (9 >= seconds) { seconds = "0"+seconds; }

	// This is the actual HTML of the clock. If you're going to play around
	// with this, be careful to keep all your quotations in tact.
		myclock = '';
		
		
		myclock +=' '+MonthsOfYear[month]+ ' '+mday+ ', '+year+ ' at '+hours+':'+minutes;
		
	
	squirtHTML("van",myclock);
		
	if (myupdate != 0) { setTimeout("show_clock()",ClockUpdate[myupdate]); }
}

function convertObj(objStr) {

	var objID = null;

	if (document.getElementById) {
		objID = document.getElementById(objStr);
	} else if (document.all) {
		objID = eval("document." + objStr);
	} else if (document.layers) {
		objID = eval("document.layers." + objStr);
	}

	return(objID);
}

function squirtHTML(objStr,htmstr) {

	var objID = convertObj(objStr);
	objID.innerHTML = htmstr;

}

onload = show_clock
